绝地求生大逃杀FPS提高教程?FPS低咋办
绝地求生大逃杀游戏中有许多玩家反映FPS低的问题,我们该怎么提高FPS呢?下面就来分享①下绝地求生大逃杀FPS提高教程。
步骤总览:
①.Steam属性
②.配置PUB设置
③.修改FOV
④.Park Control工具
⑤.打开默认核心
⑥.等待更新补丁
⑦.修复黑暗问题
⑧.福利
⑨.测试中的功能
首先声明:不要期待在当前画质下能有更高的FPS,本指南是教你提升至最大FPS。
①.Steam属性
前往你的STEAM游戏库-选择Playerunknows
Battleground-右键点击-游戏性-Steam加载选项
复制这个:
-malloc=system +mat_antialias ⓪ window -USEALLAVAILABLECORES -sm④
②.配置PUB设置
注意!复制和粘贴后请把配置文件设置为只读。
用文件资源管理器打开用户/appData/Local/TslGame/Saved/Config/WindowsNoEditor
然后打开 GameUserSettings.ini
修改以下选项:
[ScalabilityGroups]
sg.ResolutionQuality=⑦⓪
sg.ViewDistanceQuality=⓪
sg.AntiAliasingQuality=⓪
sg.ShadowQuality=⓪
sg.PostProcessQuality=⓪
sg.TextureQuality=⓪
sg.EffectsQuality=⓪
sg.FoliageQuality=⓪
sg.TrueSkyQuality=⓪
sg.GroundClutterQuality=⓪
sg.IBLQuality=⓪
sg.HeightFieldShadowQuality=⓪
保存并设置为只读
打开Engine.ini并修改以下设置:
[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/OceanPlugin/Content
Paths=../../../Engine/Plugins/Mutable/Content
Paths=../../../Engine/Plugins/Runtime/Coherent/CoherentUIGTPlugin/Content
Paths=../../../Engine/Plugins/RoadEditor/Content
Paths=../../../Engine/Plugins/②D/Paper②D/Content
Paths=../../../Engine/Plugins/Wwise/Content
[/script/engine.engine]
bSmoothFrameRate=true
MinDesiredFrameRate=⑥⓪
SmoothedFrameRateRange=(LowerBound=(Type=ERangeBoundTypes::Inclusive,Value=⑥⓪),UpperBound=(Type=ERangeBoundTypes::Exclusive,Value=①④④))
MaxPixelShaderAdditiveComplexityCount=①②⑧
MaxES②PixelShaderAdditiveComplexityCount=④⑤
TimeBetweenPurgingPendingKillObjects=③⓪
bDisablePhysXHardwareSupport=True
[/script/engine.renderersettings]
r.SeparateTranslucency=False
r.CustomDepth=①
r.DefaultFeature.Bloom=False
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.AntiAliasing=⓪
r.ViewDistanceScale=①
r.ShadowQuality=⓪
r.Shadow.CSM.MaxCascades=①
r.Shadow.MaxResolution=②⑤⑥
r.Shadow.RadiusThreshold=⓪.①
r.Shadow.DistanceScale=⓪.①
r.Shadow.CSM.TransitionScale=⓪
r.DistanceFieldShadowing=⓪
r.DistanceFieldAO=⓪
r.DepthOfFieldQuality=⓪
r.RenderTargetPoolMin=③⓪⓪
r.LensFlareQuality=⓪
r.SceneColorFringeQuality=⓪
r.EyeAdaptationQuality=⓪
r.FastBlurThreshold=⓪
r.Upscale.Quality=①
r.TonemapperQuality=⓪
r.RefractionQuality=⓪
r.SSR.Quality=⓪
r.SceneColorFormat=③
r.TranslucencyVolumeBlur=⓪
r.MaterialQualityLevel=⓪
r.SSS.Scale=⓪
r.SSS.SampleSet=⓪
r.EmitterSpawnRateScale=⓪.⑦⑤
保存并设置为只读
打开Scalability.ini并修改以下设置:
注意:以下修改你必须将游戏中所有选项设置为 非常低 才有效果
[ScalabilitySettings]
PerfIndexValues_ResolutionQuality=⑤⓪ ⑤⓪ ⑤⓪ ⑤⓪
[AntiAliasingQuality@⓪]
r.MSAA.CompositingSampleCount=①
[ViewDistanceQuality@⓪]
r.SkeletalMeshLODBias=⑤
[ShadowQuality@⓪]
r.LightFunctionQuality=⓪
r.ShadowQuality=⓪
r.Shadow.CSM.MaxCascades=⓪
r.Shadow.MaxResolution=③②
r.Shadow.RadiusThreshold=⓪.②④
r.Shadow.DistanceScale=⓪.①
[PostProcessQuality@⓪]
r.DepthOfFieldQuality=⓪
r.RenderTargetPoolMin=②⓪⓪
r.Upscale.Quality=⓪
[TextureQuality@⓪]
r.MaxAnisotropy=⓪
[EffectsQuality@⓪]
r.TranslucencyLightingVolumeDim=①
r.RefractionQuality=⓪
r.SceneColorFormat=③
[FoliageQuality@⓪]
r.ParticleLightQuality=⓪
保存并设置为只读
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